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Course abstracts
module 1

what's new in the new media

interactive narrative:
the impact on interaction on drama



module 2

introduction to networked systems

data bases and XML

community systems

databased narrative

games people play

game design

games market and production methodology

role playing

new technologies today and tomorrow

UML

Multi-User Corporative Systems - Project Management

participatory social gaming in mass media

Interactive Narrative -
the impact of interaction on drama

Simon LÝvind and Michael Valeur
lecture, case studies, exercises and group work
Module 1

Abstract 

- history of interactive narrative in the new media
- role of the author and change in user perception
- interaction design in a dramatic context
- structuring of information and creation of interfaces

On the background of the presentation of tutors' own projects, we will discuss the necessary steps to develop interactive narrative. We will look closer into the conceptual work early in the process and the participants will be asked to develop their own ideas with the support of the tutors. We will consider the relationships between concept, media platform, structure and interface. We will present different formats to communicate about projects both to a production team or for early presentations. The week will terminate with a presentation of the developed concepts.

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